2024

Philosophy of Game

Name: Philosophy of Game
Code: FIL12724L
6 ECTS
Duration: 15 weeks/156 hours
Scientific Area: Philosophy

Teaching languages: Portuguese
Languages of tutoring support: Portuguese
Regime de Frequência: Presencial

Sustainable Development Goals

Learning Goals

Students, as a result of the curricular unit, should:
Know and understand game as human phenomena.
Know and understand game’s contemporary philosophical thought main approaches.

Contents

1. Introduction.
2. What is a game? Human body, spirit and game.
3. The anthropological dimension of the game(J.Huizinga, R.Caillois, A.Philonenko).
4. The epistemological status of the game (Ortega y Gasset, Sílvio Lima, B. Suits).
5. Phenomenology and Game (E. Fink).
6. Hermeneutics and Game (H.-G. Gadamer, J. Derrida)
7. Heteronyms and Game (F.Pessoa).
8. Game and Planetary Thinking (K. Axelos)
9. Game and spectatorship: the competitive perception(J.T. Lima)

Teaching Methods

Meetings will consist of lectures by the instructor and/or presentations by students followed by discussion.
Students will be required to keep abreast of reading assignments and to come to prepared to discuss the
reading.

Evalution:
Continuous:
a) Test;
b) Test or Paper
Final Test

Teaching Staff